Archive for the ‘Uncategorized’ Category

Video Game Awards World Premieres!1 Comment

The 2009 VGAs featured more than a dozen world premieres and even surprise announcements, like the sequel to BATMAN: ARKHAM ASYLUM. Over on GameTrailers.com you can view all the world premiere trailers including HALO REACH, STAR WARS: THE FORCE UNLEASHED II, TRON: EVOLUTION, SPEC OPS: THE LINE, MEDAL OF HONOR and many more!

Pulling together our VGA world premieres takes the better part of 6 months, as publishers and developers create custom trailers and assets just for the worldwide broadcast! We hope you enjoyed all the premieres for some of the most anticipated games coming in 2010 and 2011.

Latest Comment
  • and where is the winner from this award? More»
add a comment

Spike Video Game Awards (VGAs) Coming 12/124 Comments

logo_email

Spike’s Video Game Awards are coming back this Saturday, December 12th at 8 PM on Spike. Stay tuned for many more details in the days to come. We have some amazing world premiere titles and announcements in the show, and of course awards for the best games of 2009.

What world premiere titles would you like to see?

Latest Comment
  • Halo: Reach is what I want to see, AND WE WILL BE! More»
add a comment

Spike Special: Batman: Arkham Asylum1 Comment

Easily one of the most talked about games of 2009 is Batman: Arkham Asylum. It’s an early contender for game of the year. A few months ago I was lucky enough to visit the game developer Rocksteady in London for a behind the scenes look at the making of the game. You can see the full 30 minute Spike TV special on the game below — it’s currently the #1 most downloaded TV show on PlayStation Network! Enjoy – and if you click through you can watch the show in HD.

Latest Comment
  • Definitely a very appealing game. I haven't played it yet myself but all the times I saw the commercials and ... More»
add a comment

New GTTV: Valve on Left 4 Dead 2No Comments

This week’s GTTV is now online. We headed up to Valve in Seattle for a new look at Left 4 Dead 2 (the reveal of the Carnival campaign) and a chat with Gabe Newell. Also, this is the first GTTV where we are including your Twitter questions as part of the show.

Latest Comment
No comment so far
add a comment

E3: Nintendo, A Love Letter to the Hardcore?7 Comments

nintendo-e32009Despite record sales for the Wii in 2008, last year’s Nintendo E3 briefing didn’t exactly fire up the masses with Wii Music and Animal Crossing. This year Nintendo was determined to please the hard-core and appeal to its expanded audience. That’s not an easy balance to strike, and I’ve publicly wondered if Nintendo even needs to focus on E3. I mean let’s face it: Most Wii owners who pick up Wii Fit don’t even know or care about the trade show.

So how did Nintendo do? There’s no question there was much more for the hardcore Nintendo gamer at E3 2009, including the shock announcement of Metroid: Other M — probably the best kept secret in any of the first party briefings. Add in Mario Galaxy 2, the first hints at a new Wii Zelda (which was mentioned the next day at a Miyamoto roundtable), and a 2D Super Mario Bros for Wii, and Nintendo certainly has a lot of games in the pipeline.

Here are my thoughts on the briefing:

STAGECRAFT: The cramped Club Nokia stage combined with high-placed teleprompters made it look like the Nintendo executives were talking to the heavens for most of the briefing. Still, Nintendo always delivers the quickest (75 minutes) and most polished E3 briefing. This year’s show was no exception.

GOOD THINGS COME TO THOSE WHO WAIT: For most of the briefing hardcore Nintendo fans were up in arms. Half way through the presentation I was getting Tweets like “This is worst than last year!” But then, in the final 10 minutes, Reggie saved the show with Mario Galaxy 2 and Metroid: Other M. Before I knew it, the positive Tweets were flowing, such as “Give Reggie a bear hug for us hardcore guys!”

CHECK YOUR FACTS: When discussing Wii Fit, Cammie Dunaway said that with 15 million sold, the Balance Board now ranks alongside other home systems in terms of worldwide installed base. What system is she referring to? While the Wii Fit numbers are impressive, both the PS3 and 360 are beyond 15M sales worldwide.

SPECIAL ACHIEVEMENT AWARD: You have to give props to Reggie and Cammie for actually playing games during their briefing. Rival execs just read prompters, but the two Nintendo figureheads actually picked up controllers and played their products.

STRANGEST SEGUE: From Cammie Dunaway: “We admit we haven’t quite figured out how to move [Mario] into a fourth dimension. But that number, 4, that’s the key to Mario’s next surprise.” Is this a hint that the next Wii will include a water sprayer to add 4D effects to your Mario experience?

ELEPHANT IN THE ROOM: Nintendo spent ample time hyping up the multiplayer in New Super Mario Bros. for Wii….but conveniently forgot to mention that there is no online multiplayer support.

ELEPHANT IN THE ROOM, PART 2: Reggie said, “”Third party publishers are drawn to opportunity. And right now there’s no opportunity larger than Nintendo.” The only problem? Third parties can’t seem to crack the opportunity and make non-Nintendo games a blockbuster hit on the Wii or DS.

BIGGEST OMISSION, PART 2: When Iwata revealed the Wii Vitality sensor he only showedphotos. But apparently there is a video of a Vitality Sensor demo, which Iwata showed to some European press behind closed doors. He edited the video himself on the plane trip over from Japan.

MOST OVERSHADOWED GAMES: Nintendo is getting into user-created content in a big way. Both Minis March Again: Mario vs. Donkey Kong and Warioware: DIY encourage user creativity, but the message seemed to be lost during the briefing.

BEST LINE: “I’ll be honest, I read the blogs too.” — Reggie, as he began to introduce the “hardcore” section of Nintendo’s briefing with Dead Space, The Conduit, and Metroid: Other M.

WHAT NINTENDO DOESN’T WANT YOU TO CALCULATE: Sure there are some big first party Wii games in the pipeline, but the vast majority are coming in 2010 like Sin and Punishment 2, Endless Ocean, Super Mario Galaxy 2, and Metroid: Other M. The second half of 09 looks very light for hardcore first-party games.

MOST QUESTIONABLE GREENLIGHT: C.O.P THE RECRUIT from Ubisoft for the DS. With GTA: Chinatown Wars off to a slow start, does Ubisoft really think it can be successful with a new original GTA knock-off on the DS?

ONLY IN JAPAN: Where’s the news on new Wii Channels for the US? Japan has been rolling out new content like the Wii No Ma video channel and even a channel to order Pizza online. But Reggie didn’t even mention Nintendo Channels during the briefing.

BEST REVEAL OF E3: The setup for the Metroid: Other M trailer was brilliant. Reggie didn’t give up the surprise with his introduction, and it took a good 10-15 seconds of the trailer before it was clear a new Metroid game was afoot. Bravo!

Latest Comment
  • Face it nintendo forgot the hardcore. Its good to see another mario,Zelda,and Metroid but were still missing most of the ... More»
add a comment

The Origins of Molyneux’s Milo11 Comments

molyneuxMost of the world met Milo for the first time last Monday at E3. I first encountered him about five years ago at GDC. That’s when Peter Molyneux introduced me to Dimitri, a young boy who was furiously working on his math homework in Peter’s hotel room. “Hello, it’s nice to meet you,” the young lad said before turning his eyes back to a ruled notebook.

Little did I know that half a decade later I’d meet Dimitri again — albeit this time in virtual form.

Molyneux is a big idea guy. And Milo (renamed from Dimitri for legal reasons) is his most ambitious and riskiest concept to date. It’s a natural outgrowth of the artificial intelligence-driven creatures in Black & White and the dog in Fable II. But those AIs were supporting characters in a larger game world. Milo (or Milly if you select a female) is the game.

What inspired Molyneux to build Milo? Dimitri, who’s now in college, sees Peter as a role-model. Over the years, as Peter spent more and more time with Dimitri, he began to reflect on his own childhood and the choices he made growing up. How would Peter’s life have changed if he made different choices? It’s a question we all ponder at some point.

Milo, I expect, will give us a chance to re-examine our own choices by guiding a young avatar through life. He will ask questions, seek advice, and, if the technology works, form a bond with the user.  And when I refer to the technology, I’m talking about the AI – not the Natal camera.  Milo has been in development for years and the camera support was only just added in the past 5 months.

Here’s what makes me the most curious about Milo: What limits will Peter place on the game’s choices and the character’s actions? It’s one thing to slap around a creature in Black & White to condition him, but what will the tolerance be for such extremes in a game like Milo? Peter has already said there will be limits.  But could your Milo end up being a criminal?  Could he mistakenly drown in that beautiful fish pond?  Or, will Milo go off and meet a girl (or boy) at school, live happily ever after, and forget to come back and visit you?

Latest Comment
  • Five years of development can be a short time, which everybody who works on a complex project knows. My PhD ... More»
add a comment