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Sneak Preview of This Week’s GTTV from Bioware3 Comments

Below you can view a sneak preview of this week’s GameTrailers TV we shot up at Bioware in Edmonton, Canada.  We’ll be focusing on both Dragon Age and Mass Effect 2.  For Dragon Age, you’ll get a glimpse at a new part of the game and meet the undead!  And for Mass Effect 2, project director Casey Hudson gives his first interview about the game, the teaser trailer floating around on the Internet, and yes, even drops some hints about what to expect from the story.  You might even see some new characters and vehicles for the first time.  When it comes to our Mass Effect 2 segment, you’ll want to watch it very carefully….so set up your TIVO.

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  • Walking in the presence of gtains here. Cool thinking all around! More»
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Sneak Preview of This Week’s GTTV: Wolfenstein1 Comment

Here’s a sneak preview of this Friday night’s GTTV, where we head to Raven Software in chilly Madison, Wisconsin for a first look at Wolfenstein.  I remember first talking to Todd Hollenshead of id about this game back at X05 in Barcelona, Spain!  It has been long in development, but I think you will be very impressed by what you see.  The guys at Raven always do solid work, but I was blown away by the attention to detail and the storytelling, which is something new for id and Raven.  Yes, Wolfenstein contains a ton of real-time cutscenes and we’ll be showing them off during the show.  And that’s not all: We also have 10 minutes of gameplay, a great new trailer (told from the Nazi perspective), and the reveal of a boss you’ll face off against in the game.   So far it looks like Wolfenstein will be worth the wait — but you can judge yourself when we world premiere the first gameplay on Friday.

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  • Looking forward to it. Also next week's episode will be cool at GDC 09, I hope you ask Reggie some … More»
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GTTV Heads to DICE for Call of Duty and Resident Evil1 Comment

Make sure to check out this week’s GTTV from the DICE Convention in Las Vegas.  It airs this Friday on Spike.  We have an all-star group of guests and some big exclusives including:

– Todd Howard from Bethesda who chats with us about the success of Fallout 3.  Find out which mini-game was removed from Fallout 3 before release.  Todd also updates up on the next Fallout 3 DLC and shares some exciting news about it.

– The world exclusive first look at the downloadable content for CALL OF DUTY: WORLD AT WAR.  We’ll show you three of the maps in action for the first time anywhere. WORLD OF WAR is still topping the Xbox Live charts and fans are going to love the new maps.

– If you’re a fan of Burnout, you’ll definitely want to see the announcement trailer for SPLIT SECOND from Black Rock Studios, the creators of the E3-award winning Pure.  This is another example of GTTV breaking news about a game before it’s even officially announced to the public!

– We’ll debut the first trailer for the sequel to Steven Spielberg’s BOOM BOX on the Wii, entitled BOOM BLOX BASH PARTY.

– We’ve got a brand new trailer for the Wii exclusive first person shooter THE CONDUIT.

– Also, I catch up with id’s Todd Hollenshead about Rage, Doom 4 (or as he corrects me, the game only known as “DOOM”), and Quake Live.  Todd gives some very interesting hints, especially about Doom 4 and confirms when you WON’T be seeing Rage.

– And finally, RESIDENT EVIL 5 producer Takeuchi-san joins me to world premiere a couple boss battles from the game.  You only have a week left to wait.

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  • As always, all the games I care about are in GTTV: Resident Evil 5 and The Conduit. Looking forward to … More»
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GTTV Exclusive on Infamous, Metal Gear TouchNo Comments

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This week’s GameTrailers TV is now live. We headed up to Sucker Punch in Seattle for a look at Infamous, a PS3 exclusive due out later this Spring. Also look for exclusive trailers on Metal Gear Solid Touch (for iPhone), Eat Lead, Singularity (from Raven Software), and an early look at new costumes set to debut in Street Fighter IV.

[GameTrailers TV Episode 203]

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Champions of Gaming on SpikeNo Comments

blog_championsofgamingCan Steve, a 52-year-old gamer from Australia take down Tiger Woods at his own game? That’s one of the questions we answer when Spike broadcasts the Gillette/EA SPORTS CHAMPIONS OF GAMING Finals on Wednesday, February 18. The show features sports legends such as Woods, Derek Jeter, Reggie Bush, Denny Hamlin, and Orlando Magic All-Star Jameer Nelson. That “pro team” has a daunting challenge ahead of them when they face off against the 5 best gamers in Madden, NBA Live, FIFA, NASCAR, and of course Tiger Woods.

CHAMPIONS OF GAMING is yet another video game special that we’re airing on Spike, and I’ll be curious to hear your thoughts. I’ve never been a big believer that “competitive gaming” will work on television, but this is the first idea that I thought could potentially translate to mainstream TV. Why? The focus of the show is about the drama that developers when pro gamers have to face off against their sports heroes. It’s amazing to see pro athletes – who normally have to answer to no one – go up against players who are geniuses at the video game version of sports these athletes dominate in real life. And some of these players are cocky about their skills. Our Madden NFL Champion is so confident he can beat Reggie Bush that he picks the worst team in the history of the NFL, the Detroit Lions, during the tournament. And then he says he’s going to beat Reggie by at least a touchdown!

So while this show may feel like it’s about “competitive gaming,” It boils down to a really interesting social experiment between gamers and celebrity athletes. Let me know what you think of the show when it airs, Wednesday at 11:30 PM on Spike. This is just the first of many video game specials I’ll be creating with Spike in 2009.

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DICE Panel on Game JournalismNo Comments

blog_dicelogo1On Friday I’ll be in Las Vegas for the annual DICE Summit, which I guess amounts to the “TED” or “D” conference for gaming. While I always attend every year, this year I’ve been asked to speak on a panel about “game journalism.” As of late I’ve avoided immersing myself into many of these discussions (like this one on Slate, or this symposium) because, dare I say, I would rather see folks doing more to change the state of journalism than lamenting it 10,000 words at a time. And I’ve been especially weary of talking about it at DICE, where a few years ago the “game journalism” panel included one editor of a single-platform magazine stating that their job was (to paraphrase) be a “cheerleader for their platform, and to make the reader feel good about owning that system.”

But this discussion should be an interesting one. It’s going to be moderated by Ted Price from Insomniac Games, who is one of the nicest guys in the business. (But he promises me there will be lots of drama and intrigue on our panel!). And I’ll be joined by some of my favorite peers, including Blog.Newsweek.com/Levelup’s N’Gai Croal, USA Today’s Mike Snider, and Seth “Schizzel” Schissel.

Instead of talking about the STATE of game journalism, maybe we should talk about WHAT game journalism even is in the wake of Neo-Gaf, The Wii, and MetaCritic. Why that’s a great name for a panel isn’t it! (For the record I can’t take credit). Does a game journalist even matter anymore? Sometimes I feel like the enthusiast magazines end up being nothing more than a mechanism for screenshot delivery, and today it’s still hard to get mainstream publications to write intelligently about the business.

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