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Could this be a sign of where Valve wants to take Half-Life
next? I think so.
Rumor has it the company is toying with using a new model of
distribution for Team Fortress 2, and with the online Half-Life mod
community still thriving off the original, I wouldn't be surprised to see
Half-Life-powered games such as CounterStrike appear online sooner or
later. From a
business perspective, it's a smart move: by releasing TFC online, Valve is
opening itself up to a whole new audience that might not have bought
Half-Life. Releases like this
keep the Half-Life name very much in the mind's eye of gamers. The real trick now will be to transition mods such as Team
Fortress Classic and CounterStrike into the mainstream.
While the online gaming community is fully aware of these new play
modes, I'd wager only a small fraction of the 2+ million Half-Life buyers
have ever tried any of the online add-ons.
If Valve can pioneer a new way of getting this new content to
Half-Life fans, we might just see the first game that can actually give
online modification authors financial incentives to keep working on new
add-ons. |
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Copyright 2000, Ola Balola LLC. |
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