|
|
Back to Index HERE |
||||||||||||||
|
Nintendo’s
long-awaited response to the PlayStation 2 came in the form of GameCube,
the company’s 128-bit gaming system unveiled at the SpaceWorld
Expo in Japan a few weeks ago. Previously known under the moniker Dolphin, GameCube marks
Nintendo’s move to a CD-based media, although the company decided to
forgo the DVD route and instead use custom-built 1.5 gigabyte optical
disks for the machine. Regardless of what
you think of the name of the machine’s industrial design, we all know
what's important: the games. Nintendo
showed an impressive demo reel at Spaceworld which featured familiar
characters such as Zelda, Pokemon, and Metroid.
My favorite demo was one of Mario’s brother Luigi running through
a haunted mansion. While it
certainly wasn’t a photo-realistic mansion, I actually appreciated the
cartoon look to the game – it looked fun and alive, as opposed to so
many PlayStation 2 demos that have thus far looked dull and uninspired. However, Nintendo had
little in the way of solid games to show for GameCube, which will arrive
on U.S. shores next fall. I
have little doubt we will see a new Mario (or perhaps a Luigi game)
announced at E3 next year, and you can bet your bottom dollar that it’s
going to be one of the best games at the show.
After all, Nintendo has long
understood that its characters are the best asset to use in selling a new
gaming platform. The firm
knows that gamers will spend the money to buy a GameCube if it
means they can play a new Mario game – regardless of whether they
already own a PlayStation 2. While it’s true
that Sony will have the leg-up on Nintendo thanks to the October 26th
launch of PlayStation 2, believe me when I say that Nintendo will be back
full force at E3 with an amazing launch lineup.
The battle for the next generation of console games is just
beginning. Back to GameSlice > |
||||||||||||||||
Copyright 2000, Ola Balola LLC. |
||||||||||||||||