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Week Ending
September 27,
1999 |
 
Editorial
on trends in the gaming
industry and
hot topics.
HERE

Interested in the process
of game development? Sound, graphics, code, and design are all covered
in our game design section.
HERE

Back to Index
HERE |

THE BIG 8: HOT FALL GAMES
CONTINUED...
3.
Gabriel Knight 3
One of the biggest game series of the 90s welcomes its second sequel this
fall, and truth be told, there seems to be little excitement about Gabriel
Knight 3 outside of die-hard community. Although
the gaming market has definitely moved away from long quest-driven
adventures in favor of more savory nuggets of quick-paced action, there's
no denying that the Gabriel Knight series has been at the top of its class
in terms of storytelling ever since the first game was released back in
the early 90s. This time out
designer Jane Jensen has re-invented the technology wheel yet again and
opted for a full-3D game engine which allows players to manipulate the
camera. Based on an
early beta I snuck a peak at, it appears that Sierra has put together an impressive adventure
story. Still, I wonder if the 3D technology is going to be a barrier to
entry into the rich and detailed world – After all, players don't necessarily want to pan and
tilt a camera to their heart's desire in an adventure game.
View
the Screenshots
4.
Unreal Tournament
Last week Epic Games released a 3DFX-only demo for Unreal
Tournament. (Believe me, we will be talking about that one in next week's
Gist List). For those of you
that don't have the honor of owning a 3DFX card in all its 16-bit color
glory, the early word on Unreal Tournament is very positive.
Although it's hard to judge Epic's attempt to go head-to-head with
Quake 3 just based on the demo, I have to admit to being very impressed
with the level design (especially the large outdoor areas) and the
weapons, such as a laser-like pulse riffle that is incredibly precise at
ripping into enemies. Although
I'm not fully sold that the single-player game is going to have lasting
play value, there's no denying the multiplayer human-to-human aspect is
already a clear winner. If
anything, the demo shows great attention to detail, from the dual firing
modes on weapons to a brilliant windows-like graphical user interface.
Throw in NetGames' detailed ranking system for online play (which
is currently offline), and it looks like Unreal Tournament will finally
give Quake players a reason to at least take a second look at the Unreal
multiplayer universe.
View
the Screenshots
Continue
to the next two games on the list >>>
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