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You'll probably find yourself running backwards a
lot when you first play Serious Sam. That's because, in this first-person
shooter, there's plenty of space to run around in but few places to hide.
Herds of strange cattle-like creatures called Werebulls try to mow you
down with their huge horns -- that is, unless the armies of decapitated
zombies, who lug their severed heads like bowling ball bags, don't do you
in first. This set-up sounds pretty typical for the
first-person shooter genre, but Serious Sam is anything but typical.
In short, Serious Sam revitalizes the single-player FPS game and
puts frenetic action above everything else – something that seemed to
fall by the wayside after the genre became focused on deathmatch play and
story-driven adventures. Sam
is a return to the origins of the first-person shooter -- to the early
game play style of DOOM. It doesn't look like those old FPS games, though.
Gone are the darkly lit, claustrophobic rooms and hallways. This time,
bright blue skies and sunlight burst from your computer monitor. The
terrain you travel through is a wide-open space. Imagine running across a
field while blowing away a stampede of raging mutant buffalo closing in
from all directions around you. The designers of Serious Sam have made it
a point to set the game's action in environments that are the opposite of
those early, pioneering first-person shooters.
Next,
Friendships and a Dream Overcome the Odds >
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