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Every once
in a while, a game comes along with the potential to break new ground and
revitalize a genre. Human
Head’s upcoming Viking game, Rune, may be just the breath of fresh air
the third-person action genre needs.
With design influences ranging from the paintings of Frank Frazetta
to Soul Caliber, this light-hearted romp through the vast world of Norse
mythology is one part Unreal, two parts Viking legend, and three parts
action.
To find out
more about what will make Rune stand out from other third-person games, we
went straight to the source, Tim Gerritsen of Human Head Studios.
He helped clear up some rumors about Rune while offering some
additional insight into the process of running an independent game
development company. Tim also
gave us a look at the founding of Human Head and how he came to join the
group of ex-Raven developers. Between a
growing collaboration with Epic and a Blair Witch game in the works, Human
Head is poised to make its mark. Will
this relative newcomer to the gaming scene succeed at changing the way we
play action games? It looks
like Human Head may be able to pull it off, and with Rune about to enter
alpha, we will soon find out. GameSlice:
Rune appears to draw heavily on the Norse mythology right from the
outset. How much does actual
history contribute to the game?
Tim:
The game is deeply imbued with Norse mythology, but it is not in a
way that will make it difficult for someone who is unfamiliar with it to
enjoy. If you know your
mythology, you will hopefully enjoy it when it arises, but if you don't,
you'll just learn new faces and characters and hopefully get into the epic
feel of the game. However,
this is an action game, and we have no intention of releasing a docudrama
on the history and lives of Vikings.
You won't stop to farm and raise sheep, and there is no siege of
Paris or raids on monasteries. This
is a game about a singular hero who just happens to be a Viking.
That means we err on the side of fun and making a good game.
We also don't want the game to be mired in pompous seriousness.
Rune definitely has a sense of humor, and the humorous elements are
there to remind you that its about fun, not somber sagas of death and
dismay. Next, Ragnar's Horns? > |
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