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GameSlice:
Following off the last question, what sort of affect can the player
have on the storyline? Tim:
The game is a narrative, and we are telling a story.
That means it's pretty linear, but we feel that games like
Half-Life show that you can create a killer linear story in an action game
and still have it be a dynamite experience.
We figure that two thousand years of narrative tradition in
storytelling can't be wrong. GameSlice:
I've heard a little bit about plans for a dynamically changing
environment. Can you give an
example of what you have planned? Tim:
I'm not sure what you are talking about.
We've never announced plans for a 'dynamically changing
environment.' We have always
planned on providing a very rich game environment, and we do have lots of
dynamic elements in the world that occasionally you interact with, if that
is what you mean. GameSlice:
Can we expect to see a lot of character development when it comes
to Ragnar, or is the focus more on action?
Tim:
The game definitely focuses on action, though the story does
develop, and Ragnar grows personally from the experience in terms of
narrative, but there are no RPG-style character development elements in
the game. From an action
standpoint, the Ragnar develops quite a bit over the course of the game.
You acquire new clothing and armor, new weapons and eventually you
discover the secret of the Rune powers associated with each weapon.
In that standpoint, the game play at the end of the game has
developed quite significantly than from the beginning of the game, but you
never have to artificially add points to a series of stats. GameSlice: Speaking of Ragnar, if most Vikings didn't wear horned helmets, why does Ragnar have horns on his? Tim:
Ragnar wears several different sets of clothing and armor through
the game, and the horns he wears in the shots we've released thus far are
from the Dark Vikings whom he stole them from.
In reality, Vikings didn't wear horns in combat.
That is something that has been handed down in history erroneously.
However, we have fun with this element in the game as there is a
reason the Dark Vikings wear horns and why their symbology involves horns.
You will just have to play it to find out. Next, Rune vs. Heretic 2 > |
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