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Have you ever played any of the other Star Trek computer games? I have. I’ve played some 25th
anniversary game where you had to converse with other creatures, and if
you didn’t say the right thing they’d shoot you – I enjoyed that
one. Are there any non-Trek games of
which you’re particularly fond? Well, I’ve been playing Warbirds,
which is intoxicating because you play it against real people over a
network, so every time you play, it’s a different flight. There’s no
predictability at all. Before you landed the role on Voyager,
you did guest spots on Star Trek:
Next Generation and Deep Space
Nine, and appeared in the movie Generations.
Were all those small roles just part of a master plan to get a full time
job on a show? No, it was just coincidence. They
were just calls from the casting director. In fact, I first went in for
the part of Geordi La Forge on Next
Generation. It actually came down to me and LeVar Burton, but since
Gene Roddenberry [the creator of Star
Trek] wanted LeVar, he got the part. But Rick Berman wanted me, and so
once Rick became in charge of things, he started bringing me in for other
parts. It was announced at the end of last season that there’d only be one
more year of Voyager. Are you
glad it’s coming to an end, are you sad, or are you worried that
you’re never going to work again? Well, it’s hard to do any other
work while you do a show like this, you don’t have the time, even though
you really long to. But then, while you will have the time when the show
is over, you don’t have a steady job. Also, when you’re on a show, you
can get your phone calls answered. It’s harder to do that when there is
no show. Do you have anything in the works we should know about? I’m doing a show called Fahrenheit
452: The Art Police, which is like Men
In Black meets Cops, on the
website galaxyonline.com, and I did a movie East
Of Hope Street with Jade Herrera [on which he’s also credited as
co-writer and co-director]. Now Vulcans are a very serious people. But I understand you’re quite
the practical joker. Oh yeah, I’ve played a number of
practical jokes [on the set of Voyager],
probably because I have to be straight all the time. And a lot of them
have been filmed, too, but they’re all locked away in a vault. I’ve
pretended to get ill behind a console, I’ve pushed people into the halls
in front of me during phaser fights, I’ve even tried to get the cast to
crack up when they were on camera by altering my costume slightly. Let’s
just say that some of my jokes should not be spoken of in mixed company (laughs). To learn more about Tim Russ, check
out www.timrusswebpage.com.
Star Trek Voyager: Elite Force is due for release this September,
developed by Raven Software and published by Activision. Also: Read
Our Review of the Elite Force Demo |
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Copyright 2000, Ola Balola LLC. |
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