What's New
Editorials
Feature Stories
Game Design
E3 Coverage
Feedback

 


Pick to Click

 


 



Page 2 of 8

Hot StoriesEditorials
Daily editorial
     on trends in the gaming
    industry and
hot topics.
HERE


Game Design
Interested in the process of game development? Sound, graphics, code, and design are all covered
   in our game design section.
HERE


Main Page
Back to Index
HERE

GameSlice: Is one of the design goals of TWINE to let the player know how it feels to be James Bond? Will this go as far as choosing what to say or will most of James’ dialog be witnessed during the cinematic sequences?

Jon: The World is Not Enough game will let the player see the world through the eyes of James Bond.  Whether you are tumbling into the ocean depths in a stolen Russian submarine or flirting with women in an exotic casino, the player – as Bond - will need to use his wits to stay alive and succeed.  Our focus on dialogue will be to bring the characters to life – we won’t require the player to cycle through dialogue choices.  That’s part of the fun with interactive games – the game play lets you write your own script in many ways.

GameSlice: Speaking of "Being James Bond," is this game going to be pure action or are we going to see elements of adventure gaming creep into the story?  Goldeneye ignored Bond's encounters with the opposite sex – Are we going to see his social life at all reflected in the game?

Jon: This game stays true to the Bond legacy of fast paced action, intense spy/stealth and complex storylines that reveal themselves through a series of missions and objectives.  There are not too many contemplative moments in the game, although the pace is varied for reasons that will be more obvious when you see and play the game.  For example, it is often important to decisions based on the goal of being a secrete agent as well as a gentlemen, not just pointing a weapon and pulling the trigger.  After all, we're talking about James Bond.  As for the opposite sex, Bond will occasionally find himself sharing some adventures with both Christmas Jones and Elektra.  If you remember, the film offers via the X-Ray glasses some interesting views of Bond’s social circle.   In the game, of course, we could offer no less…

Next, find out if the BMW Z8 is in the game  >>>



Back To Top

© Copyright 1996, 1997, 1998, 1999 GMK Studios
Feedback? Send us your comments: feedback@gameslice.com
GameSlice is a Member of the UGO Network