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August 4, 2001
Crash and
Jurassic Park Screens
Universal Interactive has provided us with
new screenshots from two upcoming PlayStation 2 games:
Crash
Bandicoot: The Wrath of Cortex and
The Mummy
Returns.
July 21, 2001
Five
Forward Lookers
You've heard about the best games at E3.
Now find out about five games that will change the way you think about
gaming in the future, including Majestic and Sims Online
>>>
June 24, 2001
Tomb
Raider Movie
Geoff Keighley sits down with Angelina
Jolie and the crew behind Tomb Raider for this GameSpot
News story.
>>>
June 20, 2001
Online
Gaming: All Buzz?
Mark H. Walker thinks that online
multiplayer gaming will always play second fiddle to a
solid single player experience. Find out why
>>>
June 4, 2001
Dispatches
from the Future of Gaming
Ever wondered where gaming is going
next? W. James Au spent 4 days at the Game Developers' Conference
and shares his journal with us. >>>
May 29, 2001
The
Console Showdown
Geoff Keighley takes a look at E3 2001 and the rivalry
among the big 3 console manufacturers: Sony, Nintendo and new entrant
Microsoft.
>>>
May 13, 2001
Reviews
- The Point?
Mark H. Walker has written his share of game reviews.
In this editorial, he wonders if game reviewers are starting to get jaded.
>>>
April 11, 2001
From
Croatia with Love?
At only $20, it's the hottest action game out there...and it was made
in Croatia? Howard Wen files this report on Serious Sam and its
developer, Croteam which might just be the next id Software.
>>>
February 26, 2001
The
Future: Action Games
Mark H. Walker says the
future of action games has nothing to do with multiplayer. Find out
why Mark says action should be all about character and story. >>>
February 7, 2001
Sonic Mayhem
Known for their music for Quake
2 and Quake III: Arena, Sonic Mayhem tells us about
working with id Software and following in the footsteps of Trent Reznor. >>>
February 1, 2001
The Future of Interactivity
Where does gameplay go
next? Scott Humphries has a few ideas about how developers can make
game worlds more believable and interactive. >>>
January 24, 2001
Game
Ads Reviewed
The games aren't out yet,
but the ads are. This week, Anachronox, Dune:
Emperor, and SimCoaster. Do the ads live up to
the hype? Find out. >>>
January 17, 2001
The
Future of Turn-Based Strategy
Are turn-based strategy games
dead? Not according to Mark Walker. Find out why he thinks the genre
can survive. >>>
January 12, 2001
Gaming
in 2001: Where To?
Geoff Keighley first laments games that mess up the
easy stuff and then discusses where gaming might go in 2001 >>>
January 5, 2001
Interview:
Punk Rockers MxPX
Paul
Semel sits down with the punk-rock band that just finished opening for The
Offspring to find out about their gaming habits, including a love of
the Tony Hawk Pro Skater games >>>
January 3, 2001
Project:
IGI and Gunman Reviews
We
wrap up the year with reviews of two interesting new
game releases: Gunman Chronicles and Project: IGI
>>>
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