Another technological innovation I've
read about is the ability to use a microphone to speak between players in mutliplayer.
Will this be available to 28.8 modem users?

Click: Exclusive Screenshot
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Yes! The compression is 50:1 so that you can use it on your
home modem for head to head chat during a game.
You are using a license from the WCW for the Monster Trucks. Why should this
matter to gamers? Obviously such a license costs a significant sum of money, yet does it
really improve gameplay?
For the
multiplayer "Summit Rumble" wrestling feature, you just need those professional
wrestlers. Incidentally, I love WCW Monday Nitro on TNT. It's great entertainment, and
goes hand in hand with the flavor of the game. Did you watch Sting take on the entire NWO
single handedly a few weeks ago? Classic! Plus, these are trucks that are on the circuit
already.
I know multiplayer in racing games is often somewhat unspectacular, ending
up being a simple race around the track. I know you plan to change this with the Summit
Rumble. Tell us a bit more about the goal of this type of game.
Summit Rumble
could be called "King of the Hill." The object is to race to the top of an
object in each of the three levels and stay in a marked area longer than anyone else.
Rumbles are the closest thing to WCW action inside the ring. Hard hitting and a cheap shot
here or there are the only way to ensure victory.

Click: The Trucks Rumble Across Terrain
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All of TRI's products have somehow
involved vehicles - an Indycar, a monster truck, or a spaceship. Why do you have this
concentration on vehicular-based games? Can we expect the Photex
2 engine to appear in other types of games, such as a first person foot-based game? Any
plans for such a game?
Well, all of the
games we do at TRI involve a simulation. However, we could be working on a
"human" or "realistic person" simulator <winks>. But we
won't do another clone of that first person 3D action game genre.