
John Blade, Your Charater in Sin
(Click to Expand)
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Now, after more than a year of hard work
not to mention those new offices -- Ritual is ready to unleash Sin, a game some
insiders consider the real make-it-or-break-it product for Ritual. Sporting a well fleshed
out story and the promise of a fully interactive environment, Sin is the subject of a huge
marketing push, in part due to knee-deep competition from two other huge 3D games due this
Spring: Epic MegaGames Unreal, and Valves Half Life. How will it stack up?
Although Ritual and Activision refused to show us the actual game, we did have a chance to
talk with Ritual about what they feel are going to be the defining points of their first
triple-A title. Sin tells the story of a half-black hero with dreadlocks, trying to rid
the futuristic world of the seven deadly sins championed by a minx-like fiend named Elexis
Sinclair. As Michael Hadwin explains, "What do you expect when the only things that
excite us are girls and guns?"

Exclusive Screenshot:
The Action begins with troops on foot. (Click to Expand) |
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Back to
the Future

Exclusive Screenshot:
On-Guard at the Base (Click to Expand)
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Even when I spoke with Ritual during the development days on Scourge of
Armagon, it was evident that this team was eager to show gamers what jiggy additions they
could make to the 3D first-person shooter genre. One thing was for certain: A story and
well-developed characters would be the vital element of their plan to nudge into a market
niche. After tossing around numerous ideas during the design phase of their Quake Add-on
Pack, Ritual finally came up with Sins futuristic concept, then laced it with
interactive ambience. In the 21st century, 2097 to be exact, crime is so
rampant on the streets that the government can no longer afford to use their police forces
to contain uprisings. Rather, corporations manage to turn a tidy profit by forming elite
protection units, funded by the city. As Col. John R. Blade, you command one of these
protection units, codename HARDCORPS. In addition, theres a new drug on the street,
Dyforsanide (U4), which must be contained. At the heart of this tale is an evil
biochemist, Elexis Sinclair we thought they all looked like Bill Nye until we saw
her -- who wreaks havoc and applauds the continual sins of society. As Blade, sin is your
worst enemy, and dont let Elexis pixel-beauty fool you Shes your
worst nightmare.

The Ritual crew all sitting around for the "Game End"
meeting (Click to Expand) |
  Continue with our story and see more
screenshots of the game and learn about the Quake 2 technology on page 4
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