New GTTV: Valve on Left 4 Dead 2 No Comments

This week’s GTTV is now online. We headed up to Valve in Seattle for a new look at Left 4 Dead 2 (the reveal of the Carnival campaign) and a chat with Gabe Newell. Also, this is the first GTTV where we are including your Twitter questions as part of the show.

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New Bonus Round: The Future of Control 1 Comment

The latest Bonus Round episode at GT.com features a discussion about the future of game controllers. In the wake of announcements like Project Natal, how will we control games in the future? Our panel featuring Michael Pachter, Shane Satterfield, and Michael McWhertor discuss.

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New GTTV: Dante’s Inferno First Gameplay 2 Comments

This week on GTTV we gave viewers a first look at the gameplay of Dante’s Inferno.  The game comes from Visceral, the same group behind last year’s surprise hit Dead Space.  It’s due out in early 2010 for PS3 and Xbox 360.

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E3: Thoughts on Sony’s Briefing 13 Comments

88092026KD054_E3_GAMING_CONIn the wake of a massive PSP Go leak the weekend before E3, could Sony still deliver surprises at its press conference? That’s the question everyone was asking as we filed into the Shrine Auditorium for Sony’s PSP and PS3 showcase. With Microsoft delivering the Beatles, Steven Spielberg, and a fancy new camera technology, Sony had its work cut out for it.  Good thing it had some of the best looking games at E3.

Here are my notes on the briefing:

STAGECRAFT: With a gigantic 40×80 foot screen, Sony had the biggest and longest press conference at E3. (Sony briefings always seem to run the longest at E3).  While there was lots of content to fill the time, it was hard to keep up the momentum for two straight hours.

MASTER OF CEREMONIES: “Thank god you guys showed up.” You’ve got to hand it to SCEA CEO Jack Tretton for his off-the-cut remarks to break the ice at the briefing. Out of all the press conferences, Tretton was the only executive confident enough to go off-prompter and talk to the crowd.

BIGGEST MISS: The third party montage videos of PS3 and PSP games. Here’s my question: Which games were rejected? You know when Disney’s G-Force makes the 5-minute reel someone needs to re-examine the length. Why not run these as “coming attractions” before the briefing begins?

FIRST PARTY POWERHOUSE: With live demos of Uncharted 2 and God of War 3, Sony unquestionably had the best and strongest first party software lineup at E3. It was so good big-ticket games that Heavy Rain and Ratchet & Clank didn’t even make it into the press conference.

THE SONY DRINKING GAME: There’s one thing you can always count on from Sony: Mentions of a ten year product life cycle and starting an E3 briefing with talk of the PS2. This year was no exception. Let’s hope 2010 (the system’s 10th anniversary) is the year the PS2 talk can finally be retired.

MOST NOTABLE OMISSION: PSN improvements. Microsoft (Facebook/Twitter) and Nintendo (Facebook) announced new online functionality at E3, but Sony had nothing to say on social networking or new PSN features.

BEST LINE: “So there’s one that didn’t leak out, huh?” — Jack Tretton, after revealing the Final Fantasy XIV trailer.

BEST ON-STAGE DEMOS: Uncharted 2 and God of War. They weren’t only the best live demos at Sony’s press conference, they were the best demos at any of the briefings.

BEST KEPT SECRETS: Despite other leaks, Sony had three solid surprises no one saw coming: Final Fantasy XIV as a PS3 exclusive, Rockstar’s Agent as a PS3 exclusive, and the “Play Create Share” kart racer ModNation Racers.

WORST KEPT SECRET: PSP Go, of course. The only things we didn’t know were the price ($249) and launch date (Oct 1).

ELEPHANT IN THE ROOM: A price drop for the PlayStation 3. Even though the content looks great, the fact remains that the PS3 is still $399 — more expensive than the PS2 at launch. Without a price reduction, will it matter how great the games look and play?

CONTROLLER WITH NO NAME: Sony rolled out EyeToy inventor Richard Marks to show off his new “magic wand” controller technology with sub-millimeter accuracy.  We got a release date (Spring 2010) but the lack of a name or developer endorsements / real game demos made it hard for Sony to compete with Microsoft’s Natal demo.

M.I.A. AWARD: We didn’t hear anything from Sony’s European studios, or at least what’s left of them. While HEAVY RAIN was at E3, it wasn’t in the briefing. And what abotu EyePet?  That would have been the perfect demo to show a “controller free” experience coming from Sony. (Apparently it was shown behind closed doors to some media).

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E3: Nintendo, A Love Letter to the Hardcore? 7 Comments

nintendo-e32009Despite record sales for the Wii in 2008, last year’s Nintendo E3 briefing didn’t exactly fire up the masses with Wii Music and Animal Crossing. This year Nintendo was determined to please the hard-core and appeal to its expanded audience. That’s not an easy balance to strike, and I’ve publicly wondered if Nintendo even needs to focus on E3. I mean let’s face it: Most Wii owners who pick up Wii Fit don’t even know or care about the trade show.

So how did Nintendo do? There’s no question there was much more for the hardcore Nintendo gamer at E3 2009, including the shock announcement of Metroid: Other M — probably the best kept secret in any of the first party briefings. Add in Mario Galaxy 2, the first hints at a new Wii Zelda (which was mentioned the next day at a Miyamoto roundtable), and a 2D Super Mario Bros for Wii, and Nintendo certainly has a lot of games in the pipeline.

Here are my thoughts on the briefing:

STAGECRAFT: The cramped Club Nokia stage combined with high-placed teleprompters made it look like the Nintendo executives were talking to the heavens for most of the briefing. Still, Nintendo always delivers the quickest (75 minutes) and most polished E3 briefing. This year’s show was no exception.

GOOD THINGS COME TO THOSE WHO WAIT: For most of the briefing hardcore Nintendo fans were up in arms. Half way through the presentation I was getting Tweets like “This is worst than last year!” But then, in the final 10 minutes, Reggie saved the show with Mario Galaxy 2 and Metroid: Other M. Before I knew it, the positive Tweets were flowing, such as “Give Reggie a bear hug for us hardcore guys!”

CHECK YOUR FACTS: When discussing Wii Fit, Cammie Dunaway said that with 15 million sold, the Balance Board now ranks alongside other home systems in terms of worldwide installed base. What system is she referring to? While the Wii Fit numbers are impressive, both the PS3 and 360 are beyond 15M sales worldwide.

SPECIAL ACHIEVEMENT AWARD: You have to give props to Reggie and Cammie for actually playing games during their briefing. Rival execs just read prompters, but the two Nintendo figureheads actually picked up controllers and played their products.

STRANGEST SEGUE: From Cammie Dunaway: “We admit we haven’t quite figured out how to move [Mario] into a fourth dimension. But that number, 4, that’s the key to Mario’s next surprise.” Is this a hint that the next Wii will include a water sprayer to add 4D effects to your Mario experience?

ELEPHANT IN THE ROOM: Nintendo spent ample time hyping up the multiplayer in New Super Mario Bros. for Wii….but conveniently forgot to mention that there is no online multiplayer support.

ELEPHANT IN THE ROOM, PART 2: Reggie said, “”Third party publishers are drawn to opportunity. And right now there’s no opportunity larger than Nintendo.” The only problem? Third parties can’t seem to crack the opportunity and make non-Nintendo games a blockbuster hit on the Wii or DS.

BIGGEST OMISSION, PART 2: When Iwata revealed the Wii Vitality sensor he only showedphotos. But apparently there is a video of a Vitality Sensor demo, which Iwata showed to some European press behind closed doors. He edited the video himself on the plane trip over from Japan.

MOST OVERSHADOWED GAMES: Nintendo is getting into user-created content in a big way. Both Minis March Again: Mario vs. Donkey Kong and Warioware: DIY encourage user creativity, but the message seemed to be lost during the briefing.

BEST LINE: “I’ll be honest, I read the blogs too.” — Reggie, as he began to introduce the “hardcore” section of Nintendo’s briefing with Dead Space, The Conduit, and Metroid: Other M.

WHAT NINTENDO DOESN’T WANT YOU TO CALCULATE: Sure there are some big first party Wii games in the pipeline, but the vast majority are coming in 2010 like Sin and Punishment 2, Endless Ocean, Super Mario Galaxy 2, and Metroid: Other M. The second half of 09 looks very light for hardcore first-party games.

MOST QUESTIONABLE GREENLIGHT: C.O.P THE RECRUIT from Ubisoft for the DS. With GTA: Chinatown Wars off to a slow start, does Ubisoft really think it can be successful with a new original GTA knock-off on the DS?

ONLY IN JAPAN: Where’s the news on new Wii Channels for the US? Japan has been rolling out new content like the Wii No Ma video channel and even a channel to order Pizza online. But Reggie didn’t even mention Nintendo Channels during the briefing.

BEST REVEAL OF E3: The setup for the Metroid: Other M trailer was brilliant. Reggie didn’t give up the surprise with his introduction, and it took a good 10-15 seconds of the trailer before it was clear a new Metroid game was afoot. Bravo!

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E3: My Thoughts on the Xbox Briefing 13 Comments

xboxbriefingHow did Xbox 360 do at E3 2009? By all accounts the Xbox briefing generated the most headlines and chatter at the show. With no games announcements since Halo 3 ODST at TGS 2008, Microsoft spent the better part of 8 months saving up news for its star-studded briefing. Paul McCartney and Ringo Starr were on stage, plus Steven Spielberg who introduced the biggest mainstream buzz-getter at the show: The tech demo for Project Natal, a 3D depth-sensing camera.

Xbox did what it needed to do at E3. It showcased a solid lineup of software, made a few platform announcements, and captured everyone’s imagination with Project Natal. But here’s the challenge: With Natal not likely to debut until late 2010 at the earliest, how does Xbox battle the Wii for the next 18 months?

Here are some of my thoughts on the Xbox briefing:

STAGECRAFT: While it ran longer than Nintendo’s 75 minute briefing, Microsoft had the best production of all the E3 showcases. Some groaned that E3 briefings shouldn’t include celebrities, but there’s no denying The Beatles and Spielberg helped Xbox grab major headlines. Still, Halo 3 ODST and Halo Reach would have been a better closer than Molyneux’s Milo video.

STRATEGY SHIFT: At E3 2007 and 2008, Xbox made a point to focus its briefing almost entirely on games coming out within 6 months of the briefing (the same year). In 2009, however, at least half of what was shown is due in 2010, including Project Natal, Alan Wake, Crackdown 2, and Halo Reach.

FIRST PARTY DROUGHT: The truth is that only two first party games are due out in the back-half of 2009: Halo 3: ODST and Forza 3. (I guess three if you count Lips).

THIRD-PARTY CRUTCH: With little in the way of first party software due in 2009, Xbox spent the first third of the briefing showcasing games that are coming to the PS3 as well as 360: Beatles Rock Band, Modern Warfare 2, and Tony Hawk Ride.

NOTABLE OMISSION: Mass Effect 2 was nowhere to be found at the briefing. Which is strange, since it is announced as only coming to the Xbox 360 and PC at launch. If it is indeed a 360 exclusive, wouldn’t Microsoft do more to hype it up?

ANNOUNCEMENT THAT SHOULD HAVE BEEN MADE: What about a search function for Xbox Live? Microsoft is hyping its new search engine Bing this week, but we still can’t search through Xbox Marketplace? C’mon!

BEST LIVE DEMO: A tie between Modern Warfare 2 and Splinter Cell: Conviction.

BEST MOMENT: The Beatles arriving on stage to introduce BEATLES ROCK BAND.

WORST KEPT SECRET: A tie. Hideo Kojima’s appearance and the Xbox motion sensing camera.

FACT CHECK: At one point in the presentation Schappert said all the games, demos, and experiences from that point forward would be available “Only on Xbox 360″ as exclusives. Yet Hideo Kojima’s Metal Gear Rising, which debuted near the end of the show, is also coming to PlayStation 3.

COMING ATTRACTIONS: Left 4 Dead 2 and Crackdown 2 were two of the biggest announcements at the showcase. But both were treated like throwaways, running as short trailers with no introductions or demos.

THE ELEPHANT IN THE ROOM: Xbox ran a video promoting user-generated cars in Forza 3. Whatever happened to the “Forza Mobile Garage” paintshop, which Bill Gates promised “by this time next year” in May 2006? Xbox Live Anywhere still has not materialized.

KARMA’S A BITCH: Last year Microsoft slammed Sony for showcasing God of War 3 and M.A.G. via CG trailers with no gameplay. This year the tables were turned: Microsoft debuted Crackdown 2 and Halo Reach via CG trailers. All of Sony’s first party games, meanwhile, were shown with real gameplay.

CONVENIENTLY DELETED: With rows of seats at the Galen Center reserved for “retail partners,” it’s no wonder that Xbox conveniently decided to leave downloadable on-demand Xbox 360 games out of the briefing. Still, on August 30 games like BioShock, Mass Effect and Oblivion will be available to download on Xbox Live.

QUOTE THAT SHOULD HAVE BEEN RE-WRITTEN: “By the end of the year Xbox 360 will deliver more choices, better quality and more social entertainment experiences than any other device in the world,” said John Schappert. Um, what about the PC?

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